Tuesday 29 November 2011

Week 10 - almost there

The main story arc is finalised! Took a while but we got there in the end.  All we need to do is implement era stories and the game is complete. This is our plan of action this week and we should be done come next Tuesday - attention spans permitting.

Here's a look at it for the moment.


The year is 2112. Dreamscape has been hard at work with its development of the Somnium technology, named as such, as this is the Latin word for dream. Ready to reveal the technology to the world, an advertising campaign is launched to promote it. Marketed towards the rich and famous, the experience can be referenced as a millionaire’s playground.

This is an experience of a lifetime. Live in the shoes of a Knights Templar, fight as a red coat mercenary, experience the turmoil of the Salem witch trials from the perspective of a witch or choose to walk in the footsteps of a successful scientist who has studied dreams as his specialized field.

However it’s not all blank cheques and satisfied customers. In order to provide the ultimate thrill to their paying customers, Dreamscape needs to gather resources from the dead. Those very same actions and methods used on the dead have caught the eye of a Left-Wing Human Rights activist group. The group has one monolithic issue with Dreamscape - they believe those that are dead should remain dead and respected - not disturbed and used in a scientific recreational activity for the well off.

As a result, a virus codenamed ‘DV8’ is developed and implemented into the P.O.D by one of the group who has secured undercover work at Dreamscape.

As the customers are enjoying the exciting lives of those they have chosen, they start to realise something is not quite right. The virus has taken hold and their virtual reality world is suddenly becoming very, very real. The notice that they start to experience pain like never before, instead of being able to live the experience as the person they have plugged into, they start to notice weird anomalies within the world, buildings changing shape, monsters and characters that seem to appear as if they don’t belong in the era that the rest of the area is in, and it’s quickly realised that Dreamscape MUST do something to help them.

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