Tuesday 25 October 2011

Week 5 - its all coming together

Tuesdays lecture provided some insight into the term 'gameplay'. It delved into types of challenges people encounter during games in a good bit of detail. This is something I discussed with the group when the style of game came up as a topic for our own project.

Puzzles are the main theme for challenges we will include alongside some combat and problem solving challenges.

On the back of this, we assigned roles to each member to work on for our game design document.

Tom will do the overview, world layout and character rendering, will take on the feature set and has already started work on the levelling system and combat systems. As he is doing the combat system he is also taking care of detailing the weapons. I am taking on the details of the single player game, user interface (with Bryan), and the game world with the assistance of Bryan also. We will all work on other aspects which will culminate in our finished product.

Stay tuned for more specifics...

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