Tuesday 6 December 2011

week 11 - We're....done?(well, the game design document at least)

It was a long journey and there were many bumps on the road. I quite honestly under-estimated how much work needed to be done in order to achieve the final result that is our game design document. I'm just glad  I don't have to print it out for anyone or I may feel the wrath of Green Peace for the amount of trees I'd need to print on.

We found after we thought we were done and doing a last lookover, that we were missing certain bits of the required specification that had been layed out, this ultimately led on from one bit to another and resulted in giving us a nice bed time the night before hand in date of 4am.

The sigh of relief that swept over us was monumental.

I thought it would have been made easier as I was working with two guys I've known pushing 3 years and have travelled my higher education path with them since college. How wrong I was. It was certainly a bonus at times but we had to be really careful that we sorted out any disagreements or differences of opinion amicably or the whole project was put in jeopardy. Thankfully we all have solid heads on strong shoulders, and as a result, this proved to be a minor issue.

All that's left for us to work on is the pitch which takes place on the 10th of January at 11 o'clock. I'm confident that this will run with success as we all feel passionately about our game. Stay tuned for a final blog after the presentation to hear how it went!